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V-Ray for Maya: Overview

V-Ray for Maya brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.
Production-proven CPU & GPU rendering for animation and visual effects for film, television and virtual reality. 
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QUALITY

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.
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POWER

Built to handle the absolute toughest projects and largest scenes.
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SPEED

Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.
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CREATIVE CONTROL

Real-time look development with interactive lighting, shading and rendering.
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SMART INTEGRATION

Integrated seamlessly into Maya and designed to fit any production pipeline.
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THE INDUSTRY STANDARD

Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

What’s new in V-Ray Next for Maya

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ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.

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FASTER IPR

Redesigned IPR for faster feedback and continuous updates.

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AI DENOISER IN VIEWPORT IPR

The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.

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DEBUG SHADING/ISOLATE SELECTED

Quickly isolate selected textures and materials to help debug large shading networks in IPR.

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PLAYBLASTS WITH VIEWPORT IPR

Create high-quality previz and animation tests via Playblasts with Viewport IPR.

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2X FASTER GPU RENDERING

Fast new GPU rendering architecture that now supports more high-end production features.

V-Ray for Maya: Key Features

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POWERFUL CPU RENDERING

Render superior images and animations fast with V-Ray’s highly-optimized and adaptive ray tracing technology.
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INCREDIBLY FAST GPU RENDERING

Get an additional speed boost with GPU-accelerated look development and final frame rendering.
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ACCURATE LIGHTS

Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
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GLOBAL ILLUMINATION

Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
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PHYSICAL CAMERAS

Simulate any camera and lens with controls for exposure, depth of field and motion blur.
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PHYSICAL MATERIALS

Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.
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UNIQUE SHADERS

For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.
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EFFICIENT TEXTURES

Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.
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HAIR & FUR

Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.
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VOLUMES

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
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RENDER ELEMENTS

Output a complete set of beauty, utility, and matte passes for total control in compositing.
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V-RAY FRAME BUFFER

Track render history, fine tune colors, and match final output with advanced color management.
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PROXY OBJECTS

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
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CLIPPER WITH RENDER-TIME BOOLEANS

Create complex cutaways and sections using any mesh object.
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TRIPLANAR MAPPING

Quickly apply seamless textures without UVs.
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ROUNDED CORNERS

Generate perfectly smooth edges at render-time with no extra modeling.
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VIRTUAL REALITY

Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.

DENOISER

Automatically remove noise and cut render times by up to 50%.
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ATMOSPHERIC PERSPECTIVE + NEW HOSEK SKY

Simulate natural looking skies with realistic atmospheric haze.
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VRSCANS MATERIAL LIBRARY SUPPORT

400+ scanned materials. Import and render directly in V-Ray. Learn more
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ACADEMIC LICENSES

Contact us to check out V-Ray Academic pricing for students, educators and institutions.
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Please publish modules in offcanvas position.