3ds Max Course Outline

 

The 3ds Max Interface

  • Viewport Configuration
  • Viewport Navigation
  • Object Selection Method
  • Unit setup
  • Layer and Object Properties

 

Basic Modeling Technique

  • Modeling with primitives
  • Lofting
  • Modeling with Splines
  • Boolean operation
  • Subdivision Surface Modeling

 

Data Linking and Importing

  • DWG from Autocad models
  • Using FBX from Revit
  • Managing complex scene by XRef

 

Materials

  • Using Material editor
  • Standard materials
  • Assigning Maps to Materials
  • Managing Materials

 

Mapping Texture

 

  • Mapping coordinates and scale
  • Opacity, Bump and Reflection Mapping
  • Procedural Maps
  • UVW Mapping

 

Lighting

  • Understanding CG lighting
  • Different types of Standard lights
  • Photometric Lights
  • Light Lister
  • Shadow Types

 

Mental ray

  • Understanding Global Illumination
  • Exterior lighting
  • Interior lighting
  • Exposure control
  • Render setup options
  • Mental ray materials
  • Mental ray proxies

 

Keyframe animation

  • Understanding keyframes
  • Setting up the time configuration
  • Auto Key mode
  • Walkthrough animation
  • Edit function curves in the Curve Editor
  • Animation Output

 

 

 

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